Crysis for Xbox 360 and PlayStation 3

Unofficial marketing screenshots featuring the remastered lighting of Crysis in CryENGINE 3. 100% realtime.

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Natural Mod for Crysis

The “Natural Mod for Crysis” is an amateur project I carried out at the end of 2007, shortly after the release of Crysis for PC. I completely redesigned the lighting for the single player campaign using the CryEngine 2 Sandbox Editor.

The objective was to provide a photo-realistic looking lighting, based on photo references. It made a better use of HDR, atmospheric effects, exposure and colour correction than the original game.

I distributed the modification (for free) in December 2007 and kept iterating with new improvement for several months. It became quickly successful, with +350’000 downloads (as of 2013).

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