I am an experienced game lighting artist with a strong technical background and an excellent eye for lighting and colour.
I have worked on some of the most visually impressive games ever created, such as the Crysis franchise and Ryse: Son of Rome. In particular, I am the sole lighting artist behind the single player campaigns of the award-winning and visually acclaimed Crysis 3, Crysis 2 and Crysis 1 Console games.
In 2014, I joined the highly successful Rockstar North studio in Scotland. I participated in the development of Grand Theft Auto V for next-gen platforms, as well as several DLCs for GTA Online.
I am currently working on the highly anticipated Read Dead Redemption 2 open world game as Principal Lighting Artist.
You can discover my lighting work in the next pages or directly visit my Best Of section.