Key Rendering Features in CryENGINE 3

The following article presents the key rendering features developed for the CryENGINE 3 and showcased in Crysis 2, from temporal SSAO to amortized MSAA, as well as Gamma-correct HDR rendering and object motion blur.


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Crysis 2 and CryENGINE 3 Key Rendering Features PDF

Credits

Tiago Sousa (Principal R&D Graphics Engineer: main author)
Pierre-Yves Donzallaz (Lighting Artist: review and illustrations)

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