I captured those images for the Crysis 2 E3 demo presented to the public in June 2010. The demo features the iconic Grand Central Terminal in New York City.
All screenshots were fully rendered in real-time, without any offline adjustment.
Pierre-Yves Donzallaz (Lighting Artist: lighting and capture)
Magnus Larbrant (Art Director)
Gustav Hagerling (VFX Artist)
Matthias Otto & Sven Fahrenwald (Level designers)
Manuel Virks & Tim Bergholz (Environment Artists: station and bridge)
Marcel Schaika (Environment Artist: middle distance buildings)
Lars Martinsson (Character Artist: aliens)
Gregor Kopka (3D Artist: weapons)
Daniele Duri (Animator: poses)